Here you will find examples I've written (originally for some of the courses I have taught). There are several more, and I will move them here as time allows.
COSMOS 2005-6 code
Cluster 2 Kinetic Sculptures
(Please email comments to a at robotics dot radiantdolphin press dot com)
Ball catcher demo
Ball catcher demo II
Start code main
Start code constants
Start code to read sensors
Boxma ker - v0.9b Developed by Dr. C. Alex Simpkins in 2001
(Please email comments/suggestions to a at robotics dot radiantdolphin press dot com)
Small but effective program, allows you to create boxes of any shape/size. Outputs the parts for the box as a dxf file.
Decide on material thickness, dimensions, display properties, etc.
Solves the computations which often result in oops part scrap material. Saves time, effort, money
Originally designed for the
LaserCAMM rapid prototyping machine, but can be used with any 2D CNC machine (or software) which requires DXF input files 3d box preview which can be rotated, and various visibility parameters can be adjusted
Requires OpenGL and GLUT, included in many modern OS default installations.
Feature not published this version - optimizes part placement on arbitrarily-sized material for you, given cutting width of tool.
MAC OSX/OS9 Carbon
I'll recompile it soon!
GLUT and GLUI
(To use GLUI with OSX intel machines and XCode, download the zipped library
here, and place it in the folder with your project, or follow the instructions on the getting glut page for windows and linux, as well as ppc versions of OSX running the codewarrior IDE)